package constants

import "fmt"

var (
	CheckPlayerNameRoute       = fmt.Sprintf("%s.hall.checkplayername",SvTypeWorld)
	CheckPlayerNameRetRoute    = fmt.Sprintf("%s.hall.checkplayername_ret",SvTypeWorld)
	LWAddNewPlayerRoute        = fmt.Sprintf("%s.hall.addnewplayer",SvTypeWorld)
	GwDeleteTmpPlayerNameRoute = fmt.Sprintf("%s.hall.deletetmpplayername",SvTypeWorld)
	LWCheckLoginNumRoute       = fmt.Sprintf("%s.hall.checkloginnum",SvTypeWorld)
	LWGetGSInfoRoute           = fmt.Sprintf("%s.hall.getgsinfo",SvTypeWorld)
	LWGetGSInfoRetRoute        = fmt.Sprintf("%s.hall.getgsinfo_ret",SvTypeWorld)
	GateWOnSessionClosed = fmt.Sprintf("%s.gate.onsessionclosed",SvTypeWorld)



	GWPlayerAuthRoute = fmt.Sprintf("%s.game.playerauth",SvTypeWorld)

	RoleCreateRetRoute = fmt.Sprintf("%s.role.create_ret",SvTypeHall)
	BeginGameRetRoute = fmt.Sprintf("%s.game.begingame_ret",SvTypeHall)
	LCPushWaitLoginNumRet 	   = fmt.Sprintf("%s.login.waitloginnum_ret",SvTypeHall)
	PHOnSessionClosed = fmt.Sprintf("%s.gate.onsessionclosed",SvTypeHall)
	LCLoginQueueIndexRet = fmt.Sprintf("%s.login.loginqueueindex_ret",SvTypeHall)

	LoginRetRoute = fmt.Sprintf("%s.login.login_ret",SvTypeHall)

	LPPlayerOnLoginServerRoute = fmt.Sprintf("%s.player.playeronloginserver",SvTypePlayer)
	GatePOnSessionCreated      = fmt.Sprintf("%s.player.onsessioncreated",SvTypePlayer)



)
